补齐后端最小功能和前端
This commit is contained in:
1 parent
a8c22b1b07
commit
a6179aba6a
56 files changed
+8126
-326
No files matched your search
@@ -0,0 +1,177 @@
|
||||
|
||||
Apache License
|
||||
Version 2.0, January 2004
|
||||
http://www.apache.org/licenses/
|
||||
|
||||
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
|
||||
|
||||
1. Definitions.
|
||||
|
||||
"License" shall mean the terms and conditions for use, reproduction,
|
||||
and distribution as defined by Sections 1 through 9 of this document.
|
||||
|
||||
"Licensor" shall mean the copyright owner or entity authorized by
|
||||
the copyright owner that is granting the License.
|
||||
|
||||
"Legal Entity" shall mean the union of the acting entity and all
|
||||
other entities that control, are controlled by, or are under common
|
||||
control with that entity. For the purposes of this definition,
|
||||
"control" means (i) the power, direct or indirect, to cause the
|
||||
direction or management of such entity, whether by contract or
|
||||
otherwise, or (ii) ownership of fifty percent (50%) or more of the
|
||||
outstanding shares, or (iii) beneficial ownership of such entity.
|
||||
|
||||
"You" (or "Your") shall mean an individual or Legal Entity
|
||||
exercising permissions granted by this License.
|
||||
|
||||
"Source" form shall mean the preferred form for making modifications,
|
||||
including but not limited to software source code, documentation
|
||||
source, and configuration files.
|
||||
|
||||
"Object" form shall mean any form resulting from mechanical
|
||||
transformation or translation of a Source form, including but
|
||||
not limited to compiled object code, generated documentation,
|
||||
and conversions to other media types.
|
||||
|
||||
"Work" shall mean the work of authorship, whether in Source or
|
||||
Object form, made available under the License, as indicated by a
|
||||
copyright notice that is included in or attached to the work
|
||||
(an example is provided in the Appendix below).
|
||||
|
||||
"Derivative Works" shall mean any work, whether in Source or Object
|
||||
form, that is based on (or derived from) the Work and for which the
|
||||
editorial revisions, annotations, elaborations, or other modifications
|
||||
represent, as a whole, an original work of authorship. For the purposes
|
||||
of this License, Derivative Works shall not include works that remain
|
||||
separable from, or merely link (or bind by name) to the interfaces of,
|
||||
the Work and Derivative Works thereof.
|
||||
|
||||
"Contribution" shall mean any work of authorship, including
|
||||
the original version of the Work and any modifications or additions
|
||||
to that Work or Derivative Works thereof, that is intentionally
|
||||
submitted to Licensor for inclusion in the Work by the copyright owner
|
||||
or by an individual or Legal Entity authorized to submit on behalf of
|
||||
the copyright owner. For the purposes of this definition, "submitted"
|
||||
means any form of electronic, verbal, or written communication sent
|
||||
to the Licensor or its representatives, including but not limited to
|
||||
communication on electronic mailing lists, source code control systems,
|
||||
and issue tracking systems that are managed by, or on behalf of, the
|
||||
Licensor for the purpose of discussing and improving the Work, but
|
||||
excluding communication that is conspicuously marked or otherwise
|
||||
designated in writing by the copyright owner as "Not a Contribution."
|
||||
|
||||
"Contributor" shall mean Licensor and any individual or Legal Entity
|
||||
on behalf of whom a Contribution has been received by Licensor and
|
||||
subsequently incorporated within the Work.
|
||||
|
||||
2. Grant of Copyright License. Subject to the terms and conditions of
|
||||
this License, each Contributor hereby grants to You a perpetual,
|
||||
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
|
||||
copyright license to reproduce, prepare Derivative Works of,
|
||||
publicly display, publicly perform, sublicense, and distribute the
|
||||
Work and such Derivative Works in Source or Object form.
|
||||
|
||||
3. Grant of Patent License. Subject to the terms and conditions of
|
||||
this License, each Contributor hereby grants to You a perpetual,
|
||||
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
|
||||
(except as stated in this section) patent license to make, have made,
|
||||
use, offer to sell, sell, import, and otherwise transfer the Work,
|
||||
where such license applies only to those patent claims licensable
|
||||
by such Contributor that are necessarily infringed by their
|
||||
Contribution(s) alone or by combination of their Contribution(s)
|
||||
with the Work to which such Contribution(s) was submitted. If You
|
||||
institute patent litigation against any entity (including a
|
||||
cross-claim or counterclaim in a lawsuit) alleging that the Work
|
||||
or a Contribution incorporated within the Work constitutes direct
|
||||
or contributory patent infringement, then any patent licenses
|
||||
granted to You under this License for that Work shall terminate
|
||||
as of the date such litigation is filed.
|
||||
|
||||
4. Redistribution. You may reproduce and distribute copies of the
|
||||
Work or Derivative Works thereof in any medium, with or without
|
||||
modifications, and in Source or Object form, provided that You
|
||||
meet the following conditions:
|
||||
|
||||
(a) You must give any other recipients of the Work or
|
||||
Derivative Works a copy of this License; and
|
||||
|
||||
(b) You must cause any modified files to carry prominent notices
|
||||
stating that You changed the files; and
|
||||
|
||||
(c) You must retain, in the Source form of any Derivative Works
|
||||
that You distribute, all copyright, patent, trademark, and
|
||||
attribution notices from the Source form of the Work,
|
||||
excluding those notices that do not pertain to any part of
|
||||
the Derivative Works; and
|
||||
|
||||
(d) If the Work includes a "NOTICE" text file as part of its
|
||||
distribution, then any Derivative Works that You distribute must
|
||||
include a readable copy of the attribution notices contained
|
||||
within such NOTICE file, excluding those notices that do not
|
||||
pertain to any part of the Derivative Works, in at least one
|
||||
of the following places: within a NOTICE text file distributed
|
||||
as part of the Derivative Works; within the Source form or
|
||||
documentation, if provided along with the Derivative Works; or,
|
||||
within a display generated by the Derivative Works, if and
|
||||
wherever such third-party notices normally appear. The contents
|
||||
of the NOTICE file are for informational purposes only and
|
||||
do not modify the License. You may add Your own attribution
|
||||
notices within Derivative Works that You distribute, alongside
|
||||
or as an addendum to the NOTICE text from the Work, provided
|
||||
that such additional attribution notices cannot be construed
|
||||
as modifying the License.
|
||||
|
||||
You may add Your own copyright statement to Your modifications and
|
||||
may provide additional or different license terms and conditions
|
||||
for use, reproduction, or distribution of Your modifications, or
|
||||
for any such Derivative Works as a whole, provided Your use,
|
||||
reproduction, and distribution of the Work otherwise complies with
|
||||
the conditions stated in this License.
|
||||
|
||||
5. Submission of Contributions. Unless You explicitly state otherwise,
|
||||
any Contribution intentionally submitted for inclusion in the Work
|
||||
by You to the Licensor shall be under the terms and conditions of
|
||||
this License, without any additional terms or conditions.
|
||||
Notwithstanding the above, nothing herein shall supersede or modify
|
||||
the terms of any separate license agreement you may have executed
|
||||
with Licensor regarding such Contributions.
|
||||
|
||||
6. Trademarks. This License does not grant permission to use the trade
|
||||
names, trademarks, service marks, or product names of the Licensor,
|
||||
except as required for reasonable and customary use in describing the
|
||||
origin of the Work and reproducing the content of the NOTICE file.
|
||||
|
||||
7. Disclaimer of Warranty. Unless required by applicable law or
|
||||
agreed to in writing, Licensor provides the Work (and each
|
||||
Contributor provides its Contributions) on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
|
||||
implied, including, without limitation, any warranties or conditions
|
||||
of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A
|
||||
PARTICULAR PURPOSE. You are solely responsible for determining the
|
||||
appropriateness of using or redistributing the Work and assume any
|
||||
risks associated with Your exercise of permissions under this License.
|
||||
|
||||
8. Limitation of Liability. In no event and under no legal theory,
|
||||
whether in tort (including negligence), contract, or otherwise,
|
||||
unless required by applicable law (such as deliberate and grossly
|
||||
negligent acts) or agreed to in writing, shall any Contributor be
|
||||
liable to You for damages, including any direct, indirect, special,
|
||||
incidental, or consequential damages of any character arising as a
|
||||
result of this License or out of the use or inability to use the
|
||||
Work (including but not limited to damages for loss of goodwill,
|
||||
work stoppage, computer failure or malfunction, or any and all
|
||||
other commercial damages or losses), even if such Contributor
|
||||
has been advised of the possibility of such damages.
|
||||
|
||||
9. Accepting Warranty or Additional Liability. While redistributing
|
||||
the Work or Derivative Works thereof, You may choose to offer,
|
||||
and charge a fee for, acceptance of support, warranty, indemnity,
|
||||
or other liability obligations and/or rights consistent with this
|
||||
License. However, in accepting such obligations, You may act only
|
||||
on Your own behalf and on Your sole responsibility, not on behalf
|
||||
of any other Contributor, and only if You agree to indemnify,
|
||||
defend, and hold each Contributor harmless for any liability
|
||||
incurred by, or claims asserted against, such Contributor by reason
|
||||
of your accepting any such warranty or additional liability.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
@@ -0,0 +1,71 @@
|
||||
---
|
||||
name: frontend-design
|
||||
description: Guidance for distinctive, intentional visual design when building new UI or reshaping an existing one. Helps with aesthetic direction, typography, and making choices that don't read as templated defaults.
|
||||
license: Complete terms in LICENSE.txt
|
||||
---
|
||||
|
||||
# Frontend Design
|
||||
|
||||
Approach this as the design lead at a design studio known for giving every client a distinct visual identity that is not mistaken for anyone else's. This client has already rejected proposals that felt cliché or templated, and is paying for a distinctive point of view: make deliberate, opinionated choices about palette, typography, and layout that are specific to this brief, and take aesthetic risk if justified.
|
||||
|
||||
## Ground your designs in the subject matter
|
||||
|
||||
If the brief does not identify what the product or subject matter is, identify it yourself before designing, and confirm with the client. You can come up with one concrete subject, the design's audience, and the design's primary job, as a proposal. If there's any information in your memory about the client's preferences or context about what they're building, use that as a hint. The subject's industry, subject matter, materials, and vernacular are where distinctive visual choices come from — a design for a toy for girls aged 8–11 will be very aesthetically different from a dashboard for financial analysts. Build with the brief's real content and subject matter throughout.
|
||||
|
||||
## Design principles
|
||||
|
||||
For web designs, the hero is the first thing viewers will see. Open with the most characteristic thing in the subject's world, in the form that is most appropriate: a headline, an image, an animation, a live demo, an interactive moment, or other treatments. Be deliberate with your choice: a big number with a small label, supporting stats, and a gradient accent is the default treatment, so only use it if that's truly the best option.
|
||||
|
||||
Typography carries the personality of the page. You don't need a different typeface for display or headline text and body content: use one family or two, and if two, make them clearly distinct.
|
||||
|
||||
Choose your typefaces deliberately, not the default families you would reach for on any other project, and set a clear type scale following the default guidance of The Elements of Typographic Style with intentional weights, widths, and spacing. When type is used as a headline or visual element, use the type treatment itself as an active part of the design, not a neutral delivery vehicle for the content.
|
||||
|
||||
Default to line lengths of less than 80 characters. Serif typefaces can have slightly longer line lengths; give serif body text slightly more line-height than a sans-serif.
|
||||
|
||||
Avoid these default typographic treatments; they are the commonest tells of a generated page:
|
||||
- Accenting just a single word or phrase in a headline, like putting one word in italic/bold or a different color.
|
||||
- Using all caps for labels.
|
||||
- Adding unnecessary typographic labels above content.
|
||||
|
||||
Visual structure is information. Structural devices like outlines, borders, numbering, eyebrows, dividers, labels, etc., encode useful information about the content rather than decorate it. Many generic designs use numbered markers (01 / 02 / 03), but that's only appropriate if the content actually is a sequence — like a stepped process or a timeline. Before adding numbered markers, check the content really is a sequence.
|
||||
|
||||
Use non-user-triggered motion sparingly and deliberately, only to draw attention. A single orchestrated moment — one page-load sequence or one reveal — lands better than scattered effects; fade-and-slide-up entrances on each section and hover transitions on every card are the generic default and read as AI-generated. Motion that answers a person's action (opening, expanding, confirming) is welcome when it shows what changed.
|
||||
|
||||
Consider written content carefully. Often a design brief may not contain real content, and it's up to you to come up with copy and placeholder content. Copy can make a design feel as templated as the design itself. See the below section on writing for more guidance.
|
||||
|
||||
## Process: plan, review against the brief, build, critique
|
||||
|
||||
For calibration, AI-generated design right now clusters around some traits:
|
||||
1. a warm cream background (near #F4F1EA) with a high-contrast serif display and a terracotta or warm-clay accent (often near #D97757 — Anthropic's own Claude-interaction accent, so on a user's brief it reads as a tell);
|
||||
2. a near-black background with a single bright acid-green or vermilion accent;
|
||||
3. a broadsheet-style layout with hairline rules, zero border-radius, and dense newspaper-like columns;
|
||||
4. the SaaS-card kit: content chopped into identical rounded cards, one border-radius on everything regardless of hierarchy, the same soft grey shadow (rgba(0,0,0,.1)) under each, and gradient washes as decoration;
|
||||
5. template chrome that appears whatever the subject: a tracked-out ALL-CAPS eyebrow label above every heading; meta strings joined with middle dots ('A · B · C'); labels built as 'WORD — fragment' with a spaced em dash; tinted near-black (#0B0B0B, #111) standing in for black; a monospace face for small data labels; a '→' appended to link and button text.
|
||||
|
||||
All traits are legitimate for some briefs, but they are defaults rather than choices, and they appear regardless of subject. Where the brief pins down a visual direction, follow it exactly — the brief's own words always win, including when it asks for one of these looks. Where it leaves an axis free, don't spend that freedom on one of these defaults. As with a hired human designer, there's often a careful balance between doing what you're good at and taking each project as a chance to experiment and learn.
|
||||
|
||||
Work in two passes. First, brainstorm a short design plan based on the client's design brief: create a compact token system with color, type, layout, and principles.
|
||||
- Color: describe the core base palette as 4–6 named hex values.
|
||||
- Type: the typefaces and their roles.
|
||||
- Layout: a layout concept, using one-sentence prose descriptions and ASCII wireframes to ideate and compare. Include alignment guidance; should the content be left aligned, center aligned, justified?
|
||||
- Principles: the high-level guidance for what makes this page unique.
|
||||
|
||||
Then review that plan against the brief before building: if any part of it reads like the generic default you would produce for any similar page (work through a similar prompt to see if you arrive somewhere similar) rather than a choice made for this specific brief — revise that part, say what you changed and why. Only after you've confirmed the relative uniqueness of your design plan should you start to write the code, following the revised plan.
|
||||
|
||||
When writing the code, be careful of structuring your CSS selector specificities. It's easy to generate CSS classes that cancel each other out (especially with a type-based selector like .section and an element-based selector like .cta). This can happen often with padding/margin between sections.
|
||||
|
||||
## Restraint and self-critique
|
||||
|
||||
Spend your boldness in one place. Let one element be the memorable thing, keep everything around it quiet and disciplined, and cut any decoration that does not serve the brief. Build to a quality floor without announcing it: responsive down to mobile, visible keyboard focus, reduced motion respected, visually accessible, harmonious color palettes. Critique your own work as you build, taking screenshots to review if your environment supports it — a picture is worth 1000 tokens. Consider Chanel's advice: before leaving the house, take a look in the mirror and remove one accessory. Human creatives have memory and always try to do something new, so if you have a space to quickly jot down notes about what you've tried, it can help you in future passes.
|
||||
|
||||
## More on writing in design
|
||||
|
||||
Words appear in a design for one reason: to make it easier to understand and use. They are design content, not decoration. Bring the same intentionality and minimalism to copywriting that you would bring to spacing and color. Before writing anything, ask what the design needs to say, and how it can best be said to help the person navigate the experience.
|
||||
|
||||
Write from the end user's perspective. Name things by what users will understand in simple language, not by how the system is built. A user manages notifications, not webhook config. Describe what something is or does in plain terms rather than selling it. Being specific and legible to new users is always better than being clever.
|
||||
|
||||
Use active voice as default. A CTA says exactly what happens when it is used: "Save changes," not "Submit." An action keeps the same name through the whole flow, so the button that says "Publish" produces a toast that says "Published." The vocabulary of an interface is the signposting for someone navigating the product. Cohesion and consistency are how people learn their way around.
|
||||
|
||||
Treat failure and emptiness as moments for direction, not mood. Explain what went wrong and how to fix it, in the interface's voice rather than a person's. Errors don't apologize, and they are never vague about what happened. An empty screen is an invitation to act.
|
||||
|
||||
Keep the tone conversational: plain verbs, sentence case, no filler, with tone matched to the brand and the audience. Let each written element do exactly one job.
|
||||
@@ -0,0 +1,39 @@
|
||||
---
|
||||
name: web-design-guidelines
|
||||
description: Review UI code for Web Interface Guidelines compliance. Use when asked to "review my UI", "check accessibility", "audit design", "review UX", or "check my site against best practices".
|
||||
metadata:
|
||||
author: vercel
|
||||
version: "1.0.0"
|
||||
argument-hint: <file-or-pattern>
|
||||
---
|
||||
|
||||
# Web Interface Guidelines
|
||||
|
||||
Review files for compliance with Web Interface Guidelines.
|
||||
|
||||
## How It Works
|
||||
|
||||
1. Fetch the latest guidelines from the source URL below
|
||||
2. Read the specified files (or prompt user for files/pattern)
|
||||
3. Check against all rules in the fetched guidelines
|
||||
4. Output findings in the terse `file:line` format
|
||||
|
||||
## Guidelines Source
|
||||
|
||||
Fetch fresh guidelines before each review:
|
||||
|
||||
```
|
||||
https://raw.githubusercontent.com/vercel-labs/web-interface-guidelines/main/command.md
|
||||
```
|
||||
|
||||
Use WebFetch to retrieve the latest rules. The fetched content contains all the rules and output format instructions.
|
||||
|
||||
## Usage
|
||||
|
||||
When a user provides a file or pattern argument:
|
||||
1. Fetch guidelines from the source URL above
|
||||
2. Read the specified files
|
||||
3. Apply all rules from the fetched guidelines
|
||||
4. Output findings using the format specified in the guidelines
|
||||
|
||||
If no files specified, ask the user which files to review.
|
||||
@@ -0,0 +1,202 @@
|
||||
|
||||
Apache License
|
||||
Version 2.0, January 2004
|
||||
http://www.apache.org/licenses/
|
||||
|
||||
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
|
||||
|
||||
1. Definitions.
|
||||
|
||||
"License" shall mean the terms and conditions for use, reproduction,
|
||||
and distribution as defined by Sections 1 through 9 of this document.
|
||||
|
||||
"Licensor" shall mean the copyright owner or entity authorized by
|
||||
the copyright owner that is granting the License.
|
||||
|
||||
"Legal Entity" shall mean the union of the acting entity and all
|
||||
other entities that control, are controlled by, or are under common
|
||||
control with that entity. For the purposes of this definition,
|
||||
"control" means (i) the power, direct or indirect, to cause the
|
||||
direction or management of such entity, whether by contract or
|
||||
otherwise, or (ii) ownership of fifty percent (50%) or more of the
|
||||
outstanding shares, or (iii) beneficial ownership of such entity.
|
||||
|
||||
"You" (or "Your") shall mean an individual or Legal Entity
|
||||
exercising permissions granted by this License.
|
||||
|
||||
"Source" form shall mean the preferred form for making modifications,
|
||||
including but not limited to software source code, documentation
|
||||
source, and configuration files.
|
||||
|
||||
"Object" form shall mean any form resulting from mechanical
|
||||
transformation or translation of a Source form, including but
|
||||
not limited to compiled object code, generated documentation,
|
||||
and conversions to other media types.
|
||||
|
||||
"Work" shall mean the work of authorship, whether in Source or
|
||||
Object form, made available under the License, as indicated by a
|
||||
copyright notice that is included in or attached to the work
|
||||
(an example is provided in the Appendix below).
|
||||
|
||||
"Derivative Works" shall mean any work, whether in Source or Object
|
||||
form, that is based on (or derived from) the Work and for which the
|
||||
editorial revisions, annotations, elaborations, or other modifications
|
||||
represent, as a whole, an original work of authorship. For the purposes
|
||||
of this License, Derivative Works shall not include works that remain
|
||||
separable from, or merely link (or bind by name) to the interfaces of,
|
||||
the Work and Derivative Works thereof.
|
||||
|
||||
"Contribution" shall mean any work of authorship, including
|
||||
the original version of the Work and any modifications or additions
|
||||
to that Work or Derivative Works thereof, that is intentionally
|
||||
submitted to Licensor for inclusion in the Work by the copyright owner
|
||||
or by an individual or Legal Entity authorized to submit on behalf of
|
||||
the copyright owner. For the purposes of this definition, "submitted"
|
||||
means any form of electronic, verbal, or written communication sent
|
||||
to the Licensor or its representatives, including but not limited to
|
||||
communication on electronic mailing lists, source code control systems,
|
||||
and issue tracking systems that are managed by, or on behalf of, the
|
||||
Licensor for the purpose of discussing and improving the Work, but
|
||||
excluding communication that is conspicuously marked or otherwise
|
||||
designated in writing by the copyright owner as "Not a Contribution."
|
||||
|
||||
"Contributor" shall mean Licensor and any individual or Legal Entity
|
||||
on behalf of whom a Contribution has been received by Licensor and
|
||||
subsequently incorporated within the Work.
|
||||
|
||||
2. Grant of Copyright License. Subject to the terms and conditions of
|
||||
this License, each Contributor hereby grants to You a perpetual,
|
||||
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
|
||||
copyright license to reproduce, prepare Derivative Works of,
|
||||
publicly display, publicly perform, sublicense, and distribute the
|
||||
Work and such Derivative Works in Source or Object form.
|
||||
|
||||
3. Grant of Patent License. Subject to the terms and conditions of
|
||||
this License, each Contributor hereby grants to You a perpetual,
|
||||
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
|
||||
(except as stated in this section) patent license to make, have made,
|
||||
use, offer to sell, sell, import, and otherwise transfer the Work,
|
||||
where such license applies only to those patent claims licensable
|
||||
by such Contributor that are necessarily infringed by their
|
||||
Contribution(s) alone or by combination of their Contribution(s)
|
||||
with the Work to which such Contribution(s) was submitted. If You
|
||||
institute patent litigation against any entity (including a
|
||||
cross-claim or counterclaim in a lawsuit) alleging that the Work
|
||||
or a Contribution incorporated within the Work constitutes direct
|
||||
or contributory patent infringement, then any patent licenses
|
||||
granted to You under this License for that Work shall terminate
|
||||
as of the date such litigation is filed.
|
||||
|
||||
4. Redistribution. You may reproduce and distribute copies of the
|
||||
Work or Derivative Works thereof in any medium, with or without
|
||||
modifications, and in Source or Object form, provided that You
|
||||
meet the following conditions:
|
||||
|
||||
(a) You must give any other recipients of the Work or
|
||||
Derivative Works a copy of this License; and
|
||||
|
||||
(b) You must cause any modified files to carry prominent notices
|
||||
stating that You changed the files; and
|
||||
|
||||
(c) You must retain, in the Source form of any Derivative Works
|
||||
that You distribute, all copyright, patent, trademark, and
|
||||
attribution notices from the Source form of the Work,
|
||||
excluding those notices that do not pertain to any part of
|
||||
the Derivative Works; and
|
||||
|
||||
(d) If the Work includes a "NOTICE" text file as part of its
|
||||
distribution, then any Derivative Works that You distribute must
|
||||
include a readable copy of the attribution notices contained
|
||||
within such NOTICE file, excluding those notices that do not
|
||||
pertain to any part of the Derivative Works, in at least one
|
||||
of the following places: within a NOTICE text file distributed
|
||||
as part of the Derivative Works; within the Source form or
|
||||
documentation, if provided along with the Derivative Works; or,
|
||||
within a display generated by the Derivative Works, if and
|
||||
wherever such third-party notices normally appear. The contents
|
||||
of the NOTICE file are for informational purposes only and
|
||||
do not modify the License. You may add Your own attribution
|
||||
notices within Derivative Works that You distribute, alongside
|
||||
or as an addendum to the NOTICE text from the Work, provided
|
||||
that such additional attribution notices cannot be construed
|
||||
as modifying the License.
|
||||
|
||||
You may add Your own copyright statement to Your modifications and
|
||||
may provide additional or different license terms and conditions
|
||||
for use, reproduction, or distribution of Your modifications, or
|
||||
for any such Derivative Works as a whole, provided Your use,
|
||||
reproduction, and distribution of the Work otherwise complies with
|
||||
the conditions stated in this License.
|
||||
|
||||
5. Submission of Contributions. Unless You explicitly state otherwise,
|
||||
any Contribution intentionally submitted for inclusion in the Work
|
||||
by You to the Licensor shall be under the terms and conditions of
|
||||
this License, without any additional terms or conditions.
|
||||
Notwithstanding the above, nothing herein shall supersede or modify
|
||||
the terms of any separate license agreement you may have executed
|
||||
with Licensor regarding such Contributions.
|
||||
|
||||
6. Trademarks. This License does not grant permission to use the trade
|
||||
names, trademarks, service marks, or product names of the Licensor,
|
||||
except as required for reasonable and customary use in describing the
|
||||
origin of the Work and reproducing the content of the NOTICE file.
|
||||
|
||||
7. Disclaimer of Warranty. Unless required by applicable law or
|
||||
agreed to in writing, Licensor provides the Work (and each
|
||||
Contributor provides its Contributions) on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
|
||||
implied, including, without limitation, any warranties or conditions
|
||||
of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A
|
||||
PARTICULAR PURPOSE. You are solely responsible for determining the
|
||||
appropriateness of using or redistributing the Work and assume any
|
||||
risks associated with Your exercise of permissions under this License.
|
||||
|
||||
8. Limitation of Liability. In no event and under no legal theory,
|
||||
whether in tort (including negligence), contract, or otherwise,
|
||||
unless required by applicable law (such as deliberate and grossly
|
||||
negligent acts) or agreed to in writing, shall any Contributor be
|
||||
liable to You for damages, including any direct, indirect, special,
|
||||
incidental, or consequential damages of any character arising as a
|
||||
result of this License or out of the use or inability to use the
|
||||
Work (including but not limited to damages for loss of goodwill,
|
||||
work stoppage, computer failure or malfunction, or any and all
|
||||
other commercial damages or losses), even if such Contributor
|
||||
has been advised of the possibility of such damages.
|
||||
|
||||
9. Accepting Warranty or Additional Liability. While redistributing
|
||||
the Work or Derivative Works thereof, You may choose to offer,
|
||||
and charge a fee for, acceptance of support, warranty, indemnity,
|
||||
or other liability obligations and/or rights consistent with this
|
||||
License. However, in accepting such obligations, You may act only
|
||||
on Your own behalf and on Your sole responsibility, not on behalf
|
||||
of any other Contributor, and only if You agree to indemnify,
|
||||
defend, and hold each Contributor harmless for any liability
|
||||
incurred by, or claims asserted against, such Contributor by reason
|
||||
of your accepting any such warranty or additional liability.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
APPENDIX: How to apply the Apache License to your work.
|
||||
|
||||
To apply the Apache License to your work, attach the following
|
||||
boilerplate notice, with the fields enclosed by brackets "[]"
|
||||
replaced with your own identifying information. (Don't include
|
||||
the brackets!) The text should be enclosed in the appropriate
|
||||
comment syntax for the file format. We also recommend that a
|
||||
file or class name and description of purpose be included on the
|
||||
same "printed page" as the copyright notice for easier
|
||||
identification within third-party archives.
|
||||
|
||||
Copyright 2026 Anthropic, PBC.
|
||||
|
||||
Licensed under the Apache License, Version 2.0 (the "License");
|
||||
you may not use this file except in compliance with the License.
|
||||
You may obtain a copy of the License at
|
||||
|
||||
http://www.apache.org/licenses/LICENSE-2.0
|
||||
|
||||
Unless required by applicable law or agreed to in writing, software
|
||||
distributed under the License is distributed on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
See the License for the specific language governing permissions and
|
||||
limitations under the License.
|
||||
@@ -0,0 +1,96 @@
|
||||
---
|
||||
name: webapp-testing
|
||||
description: Toolkit for interacting with and testing local web applications using Playwright. Supports verifying frontend functionality, debugging UI behavior, capturing browser screenshots, and viewing browser logs.
|
||||
license: Complete terms in LICENSE.txt
|
||||
---
|
||||
|
||||
# Web Application Testing
|
||||
|
||||
To test local web applications, write native Python Playwright scripts.
|
||||
|
||||
**Helper Scripts Available**:
|
||||
- `scripts/with_server.py` - Manages server lifecycle (supports multiple servers)
|
||||
|
||||
**Always run scripts with `--help` first** to see usage. DO NOT read the source until you try running the script first and find that a customized solution is abslutely necessary. These scripts can be very large and thus pollute your context window. They exist to be called directly as black-box scripts rather than ingested into your context window.
|
||||
|
||||
## Decision Tree: Choosing Your Approach
|
||||
|
||||
```
|
||||
User task → Is it static HTML?
|
||||
├─ Yes → Read HTML file directly to identify selectors
|
||||
│ ├─ Success → Write Playwright script using selectors
|
||||
│ └─ Fails/Incomplete → Treat as dynamic (below)
|
||||
│
|
||||
└─ No (dynamic webapp) → Is the server already running?
|
||||
├─ No → Run: python scripts/with_server.py --help
|
||||
│ Then use the helper + write simplified Playwright script
|
||||
│
|
||||
└─ Yes → Reconnaissance-then-action:
|
||||
1. Navigate and wait for networkidle
|
||||
2. Take screenshot or inspect DOM
|
||||
3. Identify selectors from rendered state
|
||||
4. Execute actions with discovered selectors
|
||||
```
|
||||
|
||||
## Example: Using with_server.py
|
||||
|
||||
To start a server, run `--help` first, then use the helper:
|
||||
|
||||
**Single server:**
|
||||
```bash
|
||||
python scripts/with_server.py --server "npm run dev" --port 5173 -- python your_automation.py
|
||||
```
|
||||
|
||||
**Multiple servers (e.g., backend + frontend):**
|
||||
```bash
|
||||
python scripts/with_server.py \
|
||||
--server "cd backend && python server.py" --port 3000 \
|
||||
--server "cd frontend && npm run dev" --port 5173 \
|
||||
-- python your_automation.py
|
||||
```
|
||||
|
||||
To create an automation script, include only Playwright logic (servers are managed automatically):
|
||||
```python
|
||||
from playwright.sync_api import sync_playwright
|
||||
|
||||
with sync_playwright() as p:
|
||||
browser = p.chromium.launch(headless=True) # Always launch chromium in headless mode
|
||||
page = browser.new_page()
|
||||
page.goto('http://localhost:5173') # Server already running and ready
|
||||
page.wait_for_load_state('networkidle') # CRITICAL: Wait for JS to execute
|
||||
# ... your automation logic
|
||||
browser.close()
|
||||
```
|
||||
|
||||
## Reconnaissance-Then-Action Pattern
|
||||
|
||||
1. **Inspect rendered DOM**:
|
||||
```python
|
||||
page.screenshot(path='/tmp/inspect.png', full_page=True)
|
||||
content = page.content()
|
||||
page.locator('button').all()
|
||||
```
|
||||
|
||||
2. **Identify selectors** from inspection results
|
||||
|
||||
3. **Execute actions** using discovered selectors
|
||||
|
||||
## Common Pitfall
|
||||
|
||||
❌ **Don't** inspect the DOM before waiting for `networkidle` on dynamic apps
|
||||
✅ **Do** wait for `page.wait_for_load_state('networkidle')` before inspection
|
||||
|
||||
## Best Practices
|
||||
|
||||
- **Use bundled scripts as black boxes** - To accomplish a task, consider whether one of the scripts available in `scripts/` can help. These scripts handle common, complex workflows reliably without cluttering the context window. Use `--help` to see usage, then invoke directly.
|
||||
- Use `sync_playwright()` for synchronous scripts
|
||||
- Always close the browser when done
|
||||
- Use descriptive selectors: `text=`, `role=`, CSS selectors, or IDs
|
||||
- Add appropriate waits: `page.wait_for_selector()` or `page.wait_for_timeout()`
|
||||
|
||||
## Reference Files
|
||||
|
||||
- **examples/** - Examples showing common patterns:
|
||||
- `element_discovery.py` - Discovering buttons, links, and inputs on a page
|
||||
- `static_html_automation.py` - Using file:// URLs for local HTML
|
||||
- `console_logging.py` - Capturing console logs during automation
|
||||
@@ -0,0 +1,35 @@
|
||||
from playwright.sync_api import sync_playwright
|
||||
|
||||
# Example: Capturing console logs during browser automation
|
||||
|
||||
url = 'http://localhost:5173' # Replace with your URL
|
||||
|
||||
console_logs = []
|
||||
|
||||
with sync_playwright() as p:
|
||||
browser = p.chromium.launch(headless=True)
|
||||
page = browser.new_page(viewport={'width': 1920, 'height': 1080})
|
||||
|
||||
# Set up console log capture
|
||||
def handle_console_message(msg):
|
||||
console_logs.append(f"[{msg.type}] {msg.text}")
|
||||
print(f"Console: [{msg.type}] {msg.text}")
|
||||
|
||||
page.on("console", handle_console_message)
|
||||
|
||||
# Navigate to page
|
||||
page.goto(url)
|
||||
page.wait_for_load_state('networkidle')
|
||||
|
||||
# Interact with the page (triggers console logs)
|
||||
page.click('text=Dashboard')
|
||||
page.wait_for_timeout(1000)
|
||||
|
||||
browser.close()
|
||||
|
||||
# Save console logs to file
|
||||
with open('/mnt/user-data/outputs/console.log', 'w') as f:
|
||||
f.write('\n'.join(console_logs))
|
||||
|
||||
print(f"\nCaptured {len(console_logs)} console messages")
|
||||
print(f"Logs saved to: /mnt/user-data/outputs/console.log")
|
||||
@@ -0,0 +1,40 @@
|
||||
from playwright.sync_api import sync_playwright
|
||||
|
||||
# Example: Discovering buttons and other elements on a page
|
||||
|
||||
with sync_playwright() as p:
|
||||
browser = p.chromium.launch(headless=True)
|
||||
page = browser.new_page()
|
||||
|
||||
# Navigate to page and wait for it to fully load
|
||||
page.goto('http://localhost:5173')
|
||||
page.wait_for_load_state('networkidle')
|
||||
|
||||
# Discover all buttons on the page
|
||||
buttons = page.locator('button').all()
|
||||
print(f"Found {len(buttons)} buttons:")
|
||||
for i, button in enumerate(buttons):
|
||||
text = button.inner_text() if button.is_visible() else "[hidden]"
|
||||
print(f" [{i}] {text}")
|
||||
|
||||
# Discover links
|
||||
links = page.locator('a[href]').all()
|
||||
print(f"\nFound {len(links)} links:")
|
||||
for link in links[:5]: # Show first 5
|
||||
text = link.inner_text().strip()
|
||||
href = link.get_attribute('href')
|
||||
print(f" - {text} -> {href}")
|
||||
|
||||
# Discover input fields
|
||||
inputs = page.locator('input, textarea, select').all()
|
||||
print(f"\nFound {len(inputs)} input fields:")
|
||||
for input_elem in inputs:
|
||||
name = input_elem.get_attribute('name') or input_elem.get_attribute('id') or "[unnamed]"
|
||||
input_type = input_elem.get_attribute('type') or 'text'
|
||||
print(f" - {name} ({input_type})")
|
||||
|
||||
# Take screenshot for visual reference
|
||||
page.screenshot(path='/tmp/page_discovery.png', full_page=True)
|
||||
print("\nScreenshot saved to /tmp/page_discovery.png")
|
||||
|
||||
browser.close()
|
||||
@@ -0,0 +1,33 @@
|
||||
from playwright.sync_api import sync_playwright
|
||||
import os
|
||||
|
||||
# Example: Automating interaction with static HTML files using file:// URLs
|
||||
|
||||
html_file_path = os.path.abspath('path/to/your/file.html')
|
||||
file_url = f'file://{html_file_path}'
|
||||
|
||||
with sync_playwright() as p:
|
||||
browser = p.chromium.launch(headless=True)
|
||||
page = browser.new_page(viewport={'width': 1920, 'height': 1080})
|
||||
|
||||
# Navigate to local HTML file
|
||||
page.goto(file_url)
|
||||
|
||||
# Take screenshot
|
||||
page.screenshot(path='/mnt/user-data/outputs/static_page.png', full_page=True)
|
||||
|
||||
# Interact with elements
|
||||
page.click('text=Click Me')
|
||||
page.fill('#name', 'John Doe')
|
||||
page.fill('#email', 'john@example.com')
|
||||
|
||||
# Submit form
|
||||
page.click('button[type="submit"]')
|
||||
page.wait_for_timeout(500)
|
||||
|
||||
# Take final screenshot
|
||||
page.screenshot(path='/mnt/user-data/outputs/after_submit.png', full_page=True)
|
||||
|
||||
browser.close()
|
||||
|
||||
print("Static HTML automation completed!")
|
||||
+106
@@ -0,0 +1,106 @@
|
||||
#!/usr/bin/env python3
|
||||
"""
|
||||
Start one or more servers, wait for them to be ready, run a command, then clean up.
|
||||
|
||||
Usage:
|
||||
# Single server
|
||||
python scripts/with_server.py --server "npm run dev" --port 5173 -- python automation.py
|
||||
python scripts/with_server.py --server "npm start" --port 3000 -- python test.py
|
||||
|
||||
# Multiple servers
|
||||
python scripts/with_server.py \
|
||||
--server "cd backend && python server.py" --port 3000 \
|
||||
--server "cd frontend && npm run dev" --port 5173 \
|
||||
-- python test.py
|
||||
"""
|
||||
|
||||
import subprocess
|
||||
import socket
|
||||
import time
|
||||
import sys
|
||||
import argparse
|
||||
|
||||
def is_server_ready(port, timeout=30):
|
||||
"""Wait for server to be ready by polling the port."""
|
||||
start_time = time.time()
|
||||
while time.time() - start_time < timeout:
|
||||
try:
|
||||
with socket.create_connection(('localhost', port), timeout=1):
|
||||
return True
|
||||
except (socket.error, ConnectionRefusedError):
|
||||
time.sleep(0.5)
|
||||
return False
|
||||
|
||||
|
||||
def main():
|
||||
parser = argparse.ArgumentParser(description='Run command with one or more servers')
|
||||
parser.add_argument('--server', action='append', dest='servers', required=True, help='Server command (can be repeated)')
|
||||
parser.add_argument('--port', action='append', dest='ports', type=int, required=True, help='Port for each server (must match --server count)')
|
||||
parser.add_argument('--timeout', type=int, default=30, help='Timeout in seconds per server (default: 30)')
|
||||
parser.add_argument('command', nargs=argparse.REMAINDER, help='Command to run after server(s) ready')
|
||||
|
||||
args = parser.parse_args()
|
||||
|
||||
# Remove the '--' separator if present
|
||||
if args.command and args.command[0] == '--':
|
||||
args.command = args.command[1:]
|
||||
|
||||
if not args.command:
|
||||
print("Error: No command specified to run")
|
||||
sys.exit(1)
|
||||
|
||||
# Parse server configurations
|
||||
if len(args.servers) != len(args.ports):
|
||||
print("Error: Number of --server and --port arguments must match")
|
||||
sys.exit(1)
|
||||
|
||||
servers = []
|
||||
for cmd, port in zip(args.servers, args.ports):
|
||||
servers.append({'cmd': cmd, 'port': port})
|
||||
|
||||
server_processes = []
|
||||
|
||||
try:
|
||||
# Start all servers
|
||||
for i, server in enumerate(servers):
|
||||
print(f"Starting server {i+1}/{len(servers)}: {server['cmd']}")
|
||||
|
||||
# Use shell=True to support commands with cd and &&
|
||||
process = subprocess.Popen(
|
||||
server['cmd'],
|
||||
shell=True,
|
||||
stdout=subprocess.PIPE,
|
||||
stderr=subprocess.PIPE
|
||||
)
|
||||
server_processes.append(process)
|
||||
|
||||
# Wait for this server to be ready
|
||||
print(f"Waiting for server on port {server['port']}...")
|
||||
if not is_server_ready(server['port'], timeout=args.timeout):
|
||||
raise RuntimeError(f"Server failed to start on port {server['port']} within {args.timeout}s")
|
||||
|
||||
print(f"Server ready on port {server['port']}")
|
||||
|
||||
print(f"\nAll {len(servers)} server(s) ready")
|
||||
|
||||
# Run the command
|
||||
print(f"Running: {' '.join(args.command)}\n")
|
||||
result = subprocess.run(args.command)
|
||||
sys.exit(result.returncode)
|
||||
|
||||
finally:
|
||||
# Clean up all servers
|
||||
print(f"\nStopping {len(server_processes)} server(s)...")
|
||||
for i, process in enumerate(server_processes):
|
||||
try:
|
||||
process.terminate()
|
||||
process.wait(timeout=5)
|
||||
except subprocess.TimeoutExpired:
|
||||
process.kill()
|
||||
process.wait()
|
||||
print(f"Server {i+1} stopped")
|
||||
print("All servers stopped")
|
||||
|
||||
|
||||
if __name__ == '__main__':
|
||||
main()
|
||||
Reference in new issue
Block a user